The project

About Us

Why Save State exists, how to reach out, and who built it.

Anyone who's played the classics knows the feeling: stuck on a puzzle, a forgotten password, lost track of which corridor you've already checked. The only way out used to be pausing the game, firing up a computer, and digging through guides on decade-old websites — cluttered with ads, hard to read, and worlds away from the controller in your hand.

Save State exists to fix exactly that. Built with modern usability standards and mobile-first from day one: keep the guide open on your phone and keep playing at the same time, without breaking your run. The idea is simple — the only thing you should have to worry about is enjoying the game.

About the Guides

The content is AI-assisted to speed up production, but it isn't a simple copy-paste, nor the result of asking for "write the guide" and publishing whatever comes out. Every guide goes through a manual review for coherence, and the instructions behind it are hand-organized to split the content into chapters. I also try to only cover games I've played myself first, and whenever I'm unsure about something I check gameplays on YouTube to verify the guide is accurate. Even with all that care, the process is still prone to the occasional mistake — if you spot one, let me know (see below).

Support the Project

Save State is free and always will be — I don't ask for anything in return for using it. But if it's been useful to you and you'd like to help it keep growing, you can buy me a coffee.

Enjoying the content?

Help keep our guides 100% ad-free and support future game additions.

Buy me a coffee

Feedback & Suggestions

Found a mistake in a guide? Have a suggestion, or just want to share your thoughts? Write to me at savestatepe@gmail.com.

Credits

This platform was designed and built entirely by Eduardo Rodríguez Patiño, a developer and guitarist who spends his free time trying to push this small project forward.

Buy me a coffee