Armors

X's four Armor Capsules and the Ride Armors scattered across the Maverick stages.

Armor Capsules (X)

Dr. Light has hidden Armor Capsules across the Maverick stages. Stepping into one permanently upgrades that part of X's armor for the rest of the game. The Arm Parts are the exception: two capsules sit side by side and you can only take one.

Leg Parts

Leg

Lets X dash through the air, and hover for a few seconds if you tap jump while airborne — both essential for reaching the game's more out-of-the-way secrets.

Location
Web Spider's Jungle stage (Area 1) — in plain view on the right-hand path, down a waterfall.
Grants
  • Air Dash
  • Hover for a few seconds by pressing jump again in mid-air

Arm Parts — Plasma or Stock

Arm

Two Arm capsules sit together and you must choose. Plasma Charge Shot trades rapid pressure for one giant piercing hit; Stock Charge Shot keeps the normal charge but lets you store and unload several.

Location
Storm Owl's Air Forces stage (Area 2) — in the spike-filled section. Both capsules are in the same spot; you can only take one.
Grants
  • Plasma Charge Shot — a giant charged shot that pierces enemies and leaves damaging orbs behind
  • Stock Charge Shot — bank up to 4 charged shots and fire them off one after another

Head Parts

Head

Special Weapons cost no energy while you fire them uncharged; charging one still draws from its gauge as normal. Awarded for clearing the third Cyber Space time trial with an 'S' rank.

Location
Cyber Peacock's Cyber Space stage (Area 2) — earn an 'S' rank on the third speed trial.
Grants
  • Infinite Special Weapon ammo — as long as you fire them uncharged

Body Parts

Body

Cuts incoming damage in half and stores energy from every hit you take; fill the gauge to unleash the Nova Strike Giga Attack.

Location
Magma Dragoon's Volcano stage (Area 2) — on a high platform to the right, just before the Ride Armor. Fire a CHARGED Twin Slasher to destroy the rocks blocking the way.
Grants
  • Halves the damage X takes
  • Builds Nova Strike energy each time X is hit

Ride Armor

Ride Armor — Ridden

General Purpose

X and Zero take no damage while piloting it — only the armor itself does — and a well-timed attack triggers a devastating punch.

Grants
  • Heavy punch attack on a well-timed strike
  • Extra protection while riding

Ride Armor — Eagle

Flight

A flight-capable Ride Armor. Jump then hold to hover in place, and fire missile volleys at anything below.

Location
Found during Storm Owl's Air Forces stage, in a side area off the aerial dogfight segment.
Grants
  • Hover flight
  • Missile barrage

Ride Armor — Land Chaser

Speed

A motorbike-style Ride Armor built for speed rather than durability. Covers ground fast and can ram straight through enemies with its Dash.

Grants
  • High-speed ground movement
  • Ramming Dash attack

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