Weapons

Every firearm and item Jill and Carlos can find on the streets, with pros, cons, and where to pick each one up.

Handguns

M92F Handgun (Upgradable)

Jill Valentine's standard and reliable service sidearm. Quick and accurate for dispatching zombies and Cerberus. Crafting handgun ammo with the reloading tool and Gunpowder A on 8 separate occasions unlocks Enhanced 9mm Rounds with higher damage and critical headshot chances.

Location
Jill Starting Inventory
Features
  • 9mm Handgun Rounds / Enhanced 9mm Rounds
  • High ammo availability and easy gunpowder crafting
  • Fires Enhanced 9mm Rounds after crafting handgun ammo 8 times
  • Low damage against Nemesis and advanced B.O.W.s

STI Eagle 6.0 Custom Handgun

High-end competition handgun assembled by combining Eagle Parts A and B. Its light trigger action allows for rapid firing and triggers instant-kill headshots regularly.

Location
Nemesis Drop on Hard Mode (Encounters 1 & 2)
Features
  • 9mm Handgun Rounds / Enhanced 9mm Rounds
  • Hair-trigger fire rate
  • High critical headshot probability
  • Requires defeating Nemesis twice to assemble both parts
Upgrades
  • Eagle Parts A
    Nemesis Drop 1 (R.P.D. Front Gates)

    Slide assembly and light competition trigger mechanism.

  • Eagle Parts B
    Nemesis Drop 2 (Restaurant or Press Office)

    Match-grade barrel and ergonomic grip frame. Combines with Parts A to form the STI Eagle 6.0.

SIG Pro SP2009 Handgun

Mercenaries / Carlos

Standard sidearm issued to Umbrella's U.B.C.S. mercenary forces. Quick and dependable for handling zombie threats throughout the hospital hallways.

Location
Carlos Oliveira / Nicholai Ginovaef Starting Inventory
Features
  • 9mm Handgun Rounds
  • 15-round magazine capacity
  • Dependable recoil and handling
  • Cannot be upgraded with Nemesis parts

Shotguns

Benelli M3 Super 90 Shotgun

Jill's staple weapon for clearing tight alleys and corners. Aiming upward at close range guarantees instant decaps. Also accepts Enhanced Shells after crafting shotgun ammo with Gunpowder B 8 times.

Location
Uptown Basement (near Brad) or Downtown Construction Office
Features
  • Shotgun Shells / Enhanced Shells
  • Devastating point-blank crowd control
  • Decapitates zombie clusters and knocks down Cerberus instantly
  • Recoil animation leaves Jill briefly vulnerable

Western Custom M37

Sawed-off lever-action shotgun. Its one-handed cocking motion allows Jill to run and shoot simultaneously, making it an agile powerhouse for late-game combat.

Location
Nemesis Drop on Hard Mode (Encounters 4 & 5)
Features
  • Shotgun Shells / Enhanced Shells
  • Ultra-fast lever-action cycle and reload
  • Jill can fire while moving without locking her animation
  • Requires defeating Nemesis across multiple challenging encounters
Upgrades
  • M37 Parts A
    Nemesis Drop 4 (Outside Substation / Press Office)

    Shortened breech and lever loop mechanism.

  • M37 Parts B
    Nemesis Drop 5 (Raccoon Park / Clock Tower)

    Sawed-off barrel and compact stock. Combines with Parts A to form the Western Custom M37.

Magnums

S&W M629 Classic .44 Magnum

The ultimate handgun for extreme emergencies. Save its heavy .44 caliber ammunition for mandatory showdowns against Nemesis and the Grave Digger.

Location
S.T.A.R.S. Office (if Grenade Launcher spawned at Substation) or Generator Room
Features
  • .44 Magnum Rounds
  • Massive stopping power and penetration
  • Eliminates Hunters and bosses in very few rounds
  • Scarce ammunition supply

Rifles

M4A1 Assault Rifle

Carlos Oliveira's primary weapon. Its fire selector allows players to conserve ammo in burst mode or unleash full-auto suppression against Hunter Beta packs in the hospital.

Location
Carlos Starting Inventory / Easy Mode Starting Inventory / Mercenaries Shop ($2,000)
Features
  • 5.56mm NATO Rounds (100% Percentage Counter)
  • Selectable Manual (3-round burst) and Auto fire modes
  • Continuous sustained firepower
  • Magazine uses percentage counter and cannot be easily reloaded on Hard Mode

Heavy Weapons

HK-P Grenade Launcher

The most versatile weapon in Jill's arsenal. Freeze Rounds (crafted with Gunpowder C+C+C) slow Nemesis down and inflict the highest damage of all standard firearms in the game.

Location
S.T.A.R.S. Office (R.P.D. 2F) or Power Substation
Features
  • Explosive, Flame, Acid, and Freeze Rounds
  • Freeze Rounds: Nemesis ultimate weakness
  • Versatile ammunition types crafted by mixing Gunpowders A, B, and C
  • Slower rate of fire
  • Arced projectile trajectory

Mine Thrower

Tactical

An experimental Umbrella weapon that fires delayed-detonation proximity darts. Crafting Enhanced Mines by combining mine ammunition with Gunpowder C+C+C in the reloading tool gives darts autonomous homing capabilities toward nearby targets.

Location
St. Michael Clock Tower Dining Hall
Features
  • Mine Thrower Rounds / Enhanced Mines (Crafted with Gunpowder C+C+C)
  • Proximity-fused explosive darts that stick to targets
  • Enhanced Mines (Minas E) track enemies automatically
  • Very scarce ammunition supply

M66 Rocket Launcher

Ultimate

Heavy four-tube anti-tank missile launcher. Launches high-explosive warheads that disintegrate any target upon impact.

Location
Dead Factory / Mercenaries Shop ($4,000)
Features
  • 8 Rockets / Infinite Ammo (Purchased Version)
  • Instant one-shot destruction on all targets
  • Staggers or kills Nemesis instantly
  • Only 8 shots total in the campaign pickup

Special

Gatling Gun

Bonus

Multi-barrel rotary heavy machine gun unlocked through funds accumulated in Operation: Mad Jackal. Shreds through any threat in seconds with unending ammunition.

Location
Mercenaries Mode Shop Purchase ($3,000)
Features
  • 100% Infinite Ammo
  • Massive rate of fire
  • Permanent unlimited ammunition
  • Brief barrel spin-up delay before firing

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