Weapons
Every firearm and melee weapon found around Derceto, with the ammo they use and what they're actually good against — firearms don't work on everything here.
Melee
Old Cavalry Saber
The first real weapon most investigators find. Serviceable against zombies in a pinch, but hold onto any pieces if the blade breaks — it serves another purpose later in the house.
- Available very early
- Cuts down zombies in a few hits
- The blade can snap off with repeated use
- Weaker per hit than the Knight's Sword
Knight's Sword
A durable blade that never breaks, pulled loose from the animated suit of armor on the second floor landing. From this point on it's the reliable fallback whenever ammunition runs short.
- Unbreakable
- Effective against nearly everything melee can touch, including Pregzt's corpse
- Requires solving the statuette-and-armor trick to obtain
Ranged
Rifle
A working rifle found right at the start of the investigation. Reliable against zombies, but its paper cartridges make it useless the moment the shells get wet — don't carry it through flooded areas expecting it to still fire afterward.
- Rifle Shells
- Two shells kill a zombie outright
- Strong damage per shot
- Uses old cartridge-paper shells that are ruined if soaked in water
- Slow to bring up compared to the Revolver
Revolver
A modern sidearm that keeps working even after a soaking, unlike the Rifle. Reload it as soon as it's found by dumping loose bullets from inventory into the gun to save space.
- Revolver Bullets
- Modern copper cartridges are unaffected by water
- The only reliable answer to the Spider-Rat-thing
- Lower stopping power per shot than the Rifle
Bow & Arrows
Mostly a one-trick tool: fire an arrow down the second floor art gallery to dispel a possessed painting before it can attack. Thrifty investigators can throw an arrow instead and retrieve it afterward.
- Arrows
- Silently dispels possessed paintings from a distance
- Arrows can be retrieved after use
- Very limited ammo supply
- Situational — mostly useful against one specific gallery hazard
Special
Sacrificial Dagger
Ritual WeaponA dagger empowered for exactly one purpose: ending the Spectral Hunter that guards the entrance to Derceto's library. Nothing else in the investigator's arsenal can touch it.
- The only weapon that can kill the Spectral Hunter
- One well-placed strike is enough
- Only found deep in the library's secret room, after already surviving the Hunter once
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