Enemies

Zombies, Lickers, and G-mutations — where they turn up in the R.P.D. and how to survive them.

Zombie

Encounter

Citizens and police officers reanimated by the T-Virus. Defeating them clears the hallway safely.

Recommendations
  • VP70 / Browning HP
  • Aim upward with the Shotgun at point-blank range for instant decapitation

Cerberus

Encounter

Police Doberman dogs infected with the T-Virus. Clearing them opens up the courtyard and alleyway.

Recommendations
  • Handgun / Shotgun
  • Knock down with one shot, then wait before firing again

Licker

Elite

Blind predators with exposed brains and long whip-like tongues, guarding several corridors.

Recommendations
  • Grenade Launcher (Acid) / VP70 with Stock
  • They detect footstep noise — walk slowly to bypass them unnoticed

Red Licker (Evolved Licker)

Elite

A darker, tougher Licker mutation inhabiting the underground laboratory, guarding the lab corridors.

Recommendations
  • Desert Eagle .50AE / Acid Rounds
  • Longer claws and higher damage than a regular Licker

Crow

Encounter

Infected birds nesting in the R.P.D. art room and courtyard.

Recommendations
  • Ignore / walk slowly
  • Avoids unnecessary damage from the flock

Giant Spider

Encounter

Mutated arachnids lurking in the sewer waterways.

Recommendations
  • M79 Grenade Launcher (Flame)
  • Spits venom from a distance — keep moving

Plant 43 (Ivy)

Elite

Carnivorous plant mutations in the lab, guarding the B2 hallway. Must be burned to be destroyed permanently.

Recommendations
  • Grenade Launcher (Flame) / Flame Thrower
  • Conventional ammo only downs it temporarily

Poison Ivy

Elite

A purple variant of Plant 43 guarding the greenhouse.

Recommendations
  • M79 Grenade Launcher (Flame)
  • Spits venomous acid spores that cause Poison status

G-Adult

Encounter

An asymmetrical creature created when the G-Virus rejects a host, blocking the sewer waterway.

Recommendations
  • Grenade Launcher (Acid) / Desert Eagle
  • Spews G-spawn from its body

Bosses

Tyrant T-103 (Mr. X)

Boss · Deadly

An indestructible bio-weapon deployed by Umbrella in Scenario B to retrieve the G-Virus sample. Stalks you through R.P.D. hallways.

Recommendations
  • Desert Eagle / Grenade Launcher
  • Drops ammo when downed

Super Tyrant

Boss · Deadly

The final form of Tyrant T-103 after its power limiter breaks in molten steel.

Recommendations
  • Rocket Launcher (Dropped by Ada)
  • Defeating it completes Scenario B

William Birkin (G-1)

Boss · Medium

Birkin's initial mutation, carrying a steel pipe. Defeating him grants access to the sewer key.

Recommendations
  • Shotgun / Grenade Launcher
  • Target the large eyeball on his right shoulder

William Birkin (G-2)

Boss · Hard

Second mutation, fought for access to the cable car.

Recommendations
  • Desert Eagle / Grenade Launcher M79
  • Watch out for the giant claw arm and secondary head

William Birkin (G-3)

Boss · Hard

Third mutation, guarding the elevator keycard.

Recommendations
  • Desert Eagle / Grenade Launcher
  • Four arms with exposed chest organs — target them

William Birkin (G-4)

Boss · Deadly

Fought at the lab escape shaft.

Recommendations
  • Custom Shotgun / Grenade Launcher
  • A quadrupedal beast with massive chest jaws

William Birkin (G-5)

Boss · Deadly

A colossal mass engulfing the emergency escape train — the final fight before the true ending.

Recommendations
  • Rocket Launcher / Custom Magnum / Grenade Launcher
  • Unload everything before the train derails

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