Repliforce's Last Stand

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  1. 1

    The Weapon Armory Ambush

    With all eight Mavericks down, X is sent to secure Repliforce's weapon armory before it falls into the wrong hands. Waiting there is a familiar face — Double, revealed as a Repliforce agent planted among the Hunters from the start.

    Double

    Boss · Normal

    The fight itself plays like a mirror match rather than a puzzle — no dedicated weakness, just clean spacing and whichever Maverick weapon you're most comfortable with.

    Attacks
    • Standard buster fire
    • Melee combo strings
    Strategy
    • No single weakness — this is a straightforward buster/weapon duel
    • Keep distance and punish his melee openings
  1. 2

    Colonel's Challenge

    No Going Back

    From here on, the story locks into its endgame — there's no returning to the Maverick stages after this point.

    Colonel confronts X directly, refusing to believe Repliforce's rebellion is anything but a misunderstanding that the Hunters could still walk back.

    Colonel

    Boss · Hard

    A skilled, aggressive duelist who closes distance fast. Fight him at range rather than trading blows up close, and look for an opening right after his dash-in slash lands or misses.

    Attacks
    • Fast beam-saber combo strings
    • Dash-in slashes that close distance instantly
    Strategy
    • Keep him at range and chip away with charged shots
    • Punish the recovery after his dash-in slash
  1. 3

    Final Weapon & General

    Push through the Final Weapon's stages — a fortified interior crawling with Repliforce's remaining forces — to reach General himself, making his final stand for the cause he believes in.

    General

    Boss · Hard

    Slow but hits hard, and litters the arena with mines that punish standing still. Stay mobile, bait a heavy strike, then punish the recovery.

    Attacks
    • Heavy melee strikes
    • Area-denial mine drops
    Strategy
    • Keep mobile to avoid the mines
    • Look for an opening after his heavy strike's recovery to land your strongest weapon
  1. 4

    Final Boss: Sigma

    Sigma

    Boss · Deadly

    Sigma returns for one last confrontation, escalating through multiple forms as the fight progresses. There's no dedicated weakness weapon here — lean on whichever Maverick weapon suits each phase's attack pattern, and don't be afraid to burn your Sub Tanks to survive the final one.

    Attacks
    • Multi-phase attack patterns escalating in speed and range
    • A monstrous true form in the final phase
    Strategy
    • No single weakness — cycle through your full Maverick weapon arsenal
    • Save your Sub Tanks for this fight above all others

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