Ambush and Military Proofs (Claire)

30%
Guide Progress
  1. 1

    Ambush and the Gold Lugers

    Military Training Facility
    • As you return to the complex, a Giant Worm will burst from the ground. Dodge it quickly and enter the building.
    • Head to the back of the main corridor and insert the Biohazard Card into the scanner to unlock the door. Go through the next door into the exterior courtyard.
    • In the courtyard, Alfred will snipe at you. Run towards the stairs to dodge his shots. Take note of the blue box on the balcony and enter the door Alfred fled through.
    • Go downstairs and enter the save room. Leave three empty slots in your inventory, save your game and exit.
    • Alfred will trigger a trap, locking you in. Take the brown door, turn left and collect the Submachine Guns. Go down the stairs and eliminate the Bandersnatch with explosive arrows.
    • As the final door opens, another Bandersnatch will attack, but Steve will burst in to save you using his weapons. Claire will trade the submachine guns for the highly desired Gold Lugers.
  1. 2

    Controlling Steve and the Emblem Card

    Basements and Sewers
    • The floor will descend. You will temporarily take control of Steve. Eliminate the zombies in the adjacent rooms (ignore the green liquid, that's for Chris) and proceed to the sewers, where both characters will reunite.
    • Back as Claire, follow Steve to the second floor and witness the tragic scene with his zombified father.
    • Enter the door to Steve's left. Eliminate the zombies, enter the model room and collect the Eagle Plate.
    • Return to the courtyard where Alfred shot at you (exiting through the double doors and crossing the tank courtyard).
    • Place the Eagle Plate into the blue box on the balcony to obtain the Emblem Card. Go downstairs and unlock the switch in the save room using the Biohazard Card.
  1. 3

    The Grenade Launcher and the Golden Key

    The Grenade Launcher
    • Go down the stairs in the exterior courtyard and cross the tunnel past the flames. Use the Emblem Card on the shutter terminal.
    • Proceed to the lower area, lift the metal shutter and collect the valuable Grenade Launcher. Head back up to the sewer area.
    Control Room and Navy Proof
    • Use the elevator in the sewers to go up to the second floor. Use the Emblem Card on the blue door and discard it.
    • Enter the control room. Examine the computer to obtain the Navy Proof and look at the surveillance camera. Zoom in on the skeleton painting and write down the code:
    1126
    
    The Skeleton Drawing and the Golden Key
    • Return to the main corridor on the first floor (where you used the Biohazard Card for the first time, you can discard it now). Go up the stairs and enter the door opposite the one missing a doorknob.
    • Enter the code 1126 into the electronic panel. Inside, collect the Skeleton Drawing, but be careful: baby Albinoids will escape. Flee immediately.
    • Return to the model room (where you found the Eagle Plate) and place the Skeleton Drawing on the wall. A secret compartment will open revealing the Golden Key.

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