The Dark Side and Antarctic Base (Claire)

40%
Guide Progress
  1. 1

    The Ashford Secret and the Silver Key

    The Painting Puzzle
    • Return to the Palace. Use the Golden Key on the double doors and discard it.
    • Press the paintings in this chronological order:
    Puzzle Reference
    PaintingDescription
    1Veronicawoman with tea
    2Stanleyman with twins
    3Thomasredhead with cup
    4Arthurredhead with plate
    5Edwardman with paper
    6Alexanderdressed in blue
    7Alfredfinal giant painting

    Collect the Queen Ant Object.

    • Go to the Luger door and enter the code 1971 in the computer. A secret passage will lead you to the Private Residence.
    • On the second floor of the Private Residence, close the music box to reveal the Silver Key.
  1. 2

    Return to the Prison and Final Items

    Palace Casino and Second Emblem
    • Use the Silver Key on the door near the Palace save room to enter the Casino. Collect the gunpowder.
    • Use the Silver Key again on the double doors near the main hall. Inside you will find a second Eagle Plate.
    • If you kept the Hemostatic Medicine, take it along with the emblem and return to the Prison. Give it to Rodrigo and he will give you his Lockpick.
    • Go to the guillotine area, use the emblem on the door and enter the medical facility. With the lockpick you'll get parts to upgrade your handgun. The zombified doctor will drop a Glass Eye. Place it in the anatomical model corpse to open a secret passage.
    • In the torture chamber, collect the Rusty Sword, push the statue to stop the poisonous gas, and place it on the armor to obtain the Piano Roll.
  1. 3

    Escaping Rockfort and the Tyrant

    Plane Takeoff
    • Return to the Palace Casino, use the Piano Roll and collect the King Ant Object.
    The Twins' Music Boxes
    • In the Private Residence, work the two ant objects and the plate they uncover in this exact order:
    Puzzle Reference
    ItemUse
    1Queen Ant Objectin Alexia's music box — yields the Music Box Plate
    2King Ant Objectin Alfred's music box — opens it
    3Music Box Platein Alfred's open music box — his bed lowers, revealing a ladder to the Air Force Proof
    • Head to the Airport via submarine, insert the three proofs (Navy, Army, Air Force) in the cargo plane elevator and go up.
    • Find the bridge lever and the Airport Key. As the main airport elevator activates, you will go up to face a Tyrant model. Dodge it, run back to the submarine and escape in the plane with Steve.

    Tyrant (In the Airplane)

    The monster has managed to board the plane mid-flight. You don't need to kill it with bullets, just weaken it enough to push it out.

    Strategy
    • Equip explosive arrows or heavy weapons
    • Shoot constantly until it bleeds and staggers
    • Press the cargo catapult switch to launch it out of the plane
  1. 4

    Antarctica Base and Nosferatu

    Antarctica Facility
    • After the crash landing, explore the Umbrella base in Antarctica. Restore power in the generator room (beware of the moths).
    • Scan the barcode in the production room, collect the gas mask and the valve, and modify it to have an octagonal shape.
    • Use the octagonal valve in the mining room. On the exterior helipad you will face Nosferatu (the mutated Alexander Ashford).

    Nosferatu (Alexander Ashford)

    A blind monster bound in a straitjacket. His tentacles can knock you into the abyss, resulting in instant death.

    Strategy
    • Equip the Sniper Rifle left by Alfred
    • Aim directly at his exposed heart
    • Carry blue herbs in case his toxic gas poisons you

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