ChaptersBefore You Start
Before You Start
James Sunderland — Following Mary's Letter
Three years after his wife Mary's death, James Sunderland gets a letter in her handwriting telling him to meet her in Silent Hill. This guide walks through the whole game in order — streets, apartments, hospital, prison, labyrinth, and hotel — calling out every key item, puzzle solution, and boss fight along the way, in whichever version of the game you're playing (the original PS2/Xbox release or the Director's Cut/PS3/Xbox 360 remaster play out identically).
Difficulty:(Medium / Psychological Horror & Multiple Endings)
Key Points
- Saving: Red squares scattered through the world — save at every one you find
- The Radio: Static means danger nearby, even off-screen — stop and listen before pushing forward
- Combat: Optional whenever possible — running past a fight costs nothing but a little health
- Maria & the letter: How you treat Maria and whether you revisit Mary's letter/photo quietly tracks toward one of the game's endings
Recommendations
- This guide follows a Normal-difficulty playthrough and marks every required objective, but leaves out sidequest supplies, documents, and enemy placement on purpose — explore freely between objectives.
- Puzzle solutions in this guide (codes, combinations) are for Normal difficulty specifically — Easy and Hard change some of them.
- Open the map constantly; Silent Hill 2 rarely spells out where to go in dialogue alone.
- This walkthrough avoids describing cutscene content and story beats in detail — you'll see them unfold for yourself.